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Soulrift Clockwork

The Awakening quest support that makes everyone else's kit look expensive.

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Soulrift Clockwork Guide

Clockwork is the Awakening-quest fighter: 90 HP, no shop price, and the highest group value on the tier list. He hands teammates acceleration, immunity, and movement. That sentence is why this wiki tells you to rush the quest when the fight is realistic — often before Ricochet, almost always before Raiden. Dedicated page for the kit. Quest cousins: quest roster. How to walk the log: quests. Index: Players. No code completes Awakening — codes hub.

If you wanted a personal DPS main, Clockwork will feel like a buff bot. That is the point. Public eight-player instances wipe on telegraphs, not on missing a fourth Lumina. Team comps.

What you press

We will not invent Z/X/C titles. The published verbs are haste, immunity, and movement for other people. Bind those slots so you can hit them without looking at the bottom-left of the keyboard (controls). A late immunity is a dead Sunder. A late movement buff is a melee player still standing in Cryogen’s line.

Practice the order on the lowest tick of a boss you already know — Katan is the classroom, not a flex. Watch the 50% phase (named bosses) and pre-aim the immunity for the slam you can name out loud. If you cannot name it, you are not ready for Awakening on a raised tick.

90 HP is mid-low. You are not a sponge. Dash is still Q. Dead Clockwork hands out nothing.

Combat abilities — Normal Move Set

AbilityDamageCooldownHow it works
M17 / ~8 Solo—Time strike. 7 damage in multiplayer, ~8 in solo due to 1.3× M1 damage increase. Has some range.
Acceleration—22sAccelerates a player, giving them a 40% speed boost and a 30% attack speed boost. Outputs a laser similar to Clockwork’s M1 that can only hit one player.
Future Favour—30sGives a player immunity to the next hit they take. Tip: Do not stay in lingering attacks even when you are immune. If you get hit, the immunity consumes the hit but you do not lose your no-hit run.
Time Skip—10sTeleports Clockwork to your cursor, or camera on mobile.

Combat abilities — Last Stand Move Set

During Last Stand, The End of Time from Hades II begins to play. Clockwork’s move set changes completely, replacing his support-focused abilities with powerful time-based attacks. His M1 attack speed also increases.

AbilityDamageCooldownHow it works
M1increased speed—Attack speed increases during Last Stand
Reversal9022sTakes a counter stance. When an attack hits Clockwork, it damages the boss instead. Lasts for 1 second.
Chrono Smash7013sTeleports to your cursor and smashes down at the ground, dealing damage in an area.
Time Stop—45sAfter a short wind-up, stops time for 5 seconds. All players and bosses freeze.

How to unlock without wasting a night

Read the in-game Awakening text. This wiki will not add unofficial “must beat unnamed boss on Hard” lines. Match the log’s difficulty and no higher on the first clear. Bring a Reviva if the group is not already stacked. You are allowed to be greedy on Clockwork for the quest clear; someone else should be the healer.

Do the quest on a night you can already clear that boss on Easy. Unlocking Clockwork by wiping for an hour is slower than farming 250 Souls for Reviva and coming back tomorrow. Beat bosses, boss difficulty.

After the unlock, play him for a full session before you swap back to Zephyr “for damage.” The lobby will tell you whether the buffs landed.

Accessories for a buff bot

Clockwork wants to live and to press skills often.

  • Badge Of Empathy (300 Souls) if support effects scale — cheap and on-job.
  • Divine Crown (Seraphim, −20% cooldown) is the late greed piece.
  • Metal Helm, Body Armor, Bandages — keep 90 HP in the fight.
  • Magic Mirror — Dash cooldown so you can buff from a legal tile.
  • Timekeeper’s Sword (Seraphim) if you need personal move speed to reach the pack.
  • Skip Prosthetic Arm. Skip Doom. Damage badges are last; your M1 is not why people queued with you.

Catalog: accessories. Letters: accessory tiers.

Clockwork versus Reviva

They are not clones. Reviva heals and revives (shop, 250, 80 HP). Clockwork buffs the living. Best lobbies run both. If you can only have one tonight, public pick-up groups often still want the revive first — unless Awakening is one clear away and Reviva is already in the party. Shop roster.

In a duo: Reviva plus Zephyr/Cross is the budget pair. Clockwork plus Sunder is the “we learned Dash” pair. In eight: one of each, then melee and ranged.

Shuffle, VIP, scripts

Shuffle Mode can roll Clockwork. Keep Empathy on. Do not strip slots “for the bit.”

VIP (gamepasses) does not complete Greater Heights or Awakening. It only speeds Souls you might spend on a babysitter Reviva for the quest lobby.

Auto-boss scripts (auto boss) can bug the instance and fail the quest credit. If you already accepted scripts risk, know that Awakening is the worst night to learn that lesson.

Lore

A quiet individual that has the ability to manipulate time itself. The source of his power is unknown, yet nobody wants to ask. He is Soulbounded because he is curious.

Clockwork does not talk much. But once a phrase comes out of his mouth, he means all of it. He does not particularly care about his allies, yet he helps for his own reasons.

He found the ability to manipulate time in a forbidden scroll he was not supposed to have. He has been studying it ever since, quietly and alone.

The Conductor offered him a deeper understanding of time itself. That alone was worth the price.

Trivia

  • Blue Skin: Clockwork’s skin is blue because of his Time Stop ability. According to Akhi, everything freezes, including heat, which makes Clockwork’s skin cold.
  • Friendship: Clockwork and Nyx seem to share a close friendship. It is implied that Clockwork does not care about Nyx as much as she does about him.
  • Future Favour: If you use Future Favour on a player and they get hit, they do not lose their no-hit run.

Reunion and the long view

New content on 13 September 2026 will be harder without haste and immunity in the lobby. Farm Awakening before you farm a rumor twelfth character. Confirm quest text in the live client: Soulrift. Then buff the slam you can already name.

Frequently Asked Questions

Frequently Asked Questions

Quick answers for Soulrift players.

How do I unlock Clockwork in Soulrift?

Finish the Awakening quest in the live log. Details: quests and quest roster.

Is Clockwork better than Reviva?

Different jobs. Clockwork buffs; Reviva heals and revives. Best groups bring both. Team comps.

Should I unlock Clockwork before buying Ricochet?

Usually yes. Group buffs outvalue a 1500-Soul specialist. Unlock planner.

Can a code skip Awakening?

No. There are no codes. Codes hub.

What are Clockwork's Last Stand abilities?

Reversal (90 damage, reflects attacks), Chrono Smash (70 damage, teleport), and Time Stop (freezes everyone for 5 seconds). M1 attack speed also increases.